All Things Elder Scrolls Online


Content Overview Guide

Updated September 06, 2024




INTRODUCTION


Sometimes you just wish to know what it is you need access to in order to get into a dungeon, to start digging up antiquities, to obtain a particular Tales of Tribute deck, or even to access a certain land. This is precisely what this guide will do for you, listing the content alongside what is required to access it.




BASE GAME CONTENT


Available Base Game Zones

Alik'r Desert

Auridon

Bal Foyen

Bangkorai

Betnikh

Bleakrock Isle

Coldharbour

Craglorn

Cyrodiil *

Deshaan

Eastmarch

Glenumbra

Grahtwood

Greenshade

Khenarthi's Roost

Imperial City *

Malabal Tor

Reaper's March

The Rift

Rivenspire

Shadowfen

Stonefalls

Stormhaven

Stros M'Kai

Vvardenfell **

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* Cyrodiil and Imperial City are 100% free to all players. You do, however, still have to pick up the DLC via the crown store before you can access it.

** Vvardenfell became free to all players effective April 06, 2022.






Available Base Game Activities

  • Dolmens - Also called Dark Anchors; these are open world group or solo locations with waves of enemies that build up to a big boss.

  • Infinite Archives - This is a special base-game endless dungeion in which two players or one player with a Companion defeats waves of enemies. The only stopping point is dying too many times or the player's choice.

  • Home Tours - Take a walk through others' open houses and check out their builds and creativity.

  • Housing - Build a house from scratch or buy one pre-furnished! Read the Housing article for more information.




Available Base Game Guilds

Fighters Guild

Mages Guild

Undaunted






Available Base Game Arenas (Solo)

An Arena is an instance in which you are faced with a series or waves of one large or a buch of smaller enemies in an enclosed area until you have defeated them all.

Though some arenas can be entered with a group, the arenas listed here are those in which you may only enter them alone, without even a Companion or other player to assist you.

The group instance arenas have been included with the Dungeons list.


Arena Zone
Dragonstar Arena

Craglorn

White-Gold Tower

Imperial City




Available Base Game Dungeons

These dungeons and group arenas initially require four people in a party to go through them -- unless you are able to handle them solo or with only one or two others in your party.

Unlocking the ability to enter one of these four-person dungeons is very easy: Reach level 45 and have access to the DLC from which the dungeon comes. For example, you can go to the Icereach DLC dungeon in Wrothgar if you have access to the Harrowstorm DLC.

If you do not have access to the required DLC, you cannot access the dungeon in question unless you purchase the DLC or have ESO+.


Four-Person Dungeon Zone Character Lvl Req.
Arx Corinium

Shadowfen

Unlocks at Level 18

Banished Cells I

Aridon

Unlocks at Level 10

Banished Cells II

Aridon

Unlocks at Level 41

Blackheart Haven

Bangkorai

Unlocks at Level 30

Blessed Crucible

The Rift

Unlocks at Level 32

City of Ash I

Greenshade

Unlocks at Level 20

City of Ash II

Greenshade

Unlocks at Level 44

Crypt of Hearts I

Rivenspire

Unlocks at Level 22

Crypt of Hearts II

Rivenspire

Unlocks at Level 31

Darkshade Caverns I

Deshaan

Unlocks at Level 42

Darkshade Caverns II

Deshaan

Unlocks at Level 42

Direfrost Keep

Eastmarch

Unlocks at Level 24

Elden Hollow I

Grahtwood

Unlocks at Level 14

Elden Hollow II

Grahtwood

Unlocks at Level 37

Fungal Grotto I

Stonefalls

Unlocks at Level 10

Fungal Grotto II

Stonefalls

Unlocks at Level 39

Imperial City Prison

Imperial City

Unlocks at Level 45

Selene's Web

Reaper's March

Unlocks at Level 34

Spindleclutch I

Glenumbra

Unlocks at Level 10

Spindleclutch II

Glenumbra

Unlocks at Level 40

Tempest Island

Malabal Tor

Unlocks at Level 26

Vaults of Madness

Coldharbour

Unlocks at Level 36

Volenfel

Alik'r Desert

Unlocks at Level 28

Wayrest Sewers I

Stormhaven

Unlocks at Level 16

Wayrest Sewers II

Stormhaven

Unlocks at Level 38




Available Base Game Trials (Group)

Trials are 12-person instances in which muliple difficult bosses are faced and knowing mechanics is important.

Officially a trial unlocks full access once you reach level 50, allowing you to complete its achievements and its quests, which are not available prior to that level.


Trial Zone
Halls of Fabrication

Vvardenfell

Aetherian Archive

Craglorn

Hel Ra Citadel

Craglorn

Sanctum Ophidia

Craglorn






DLC CONTENT


All content listed under this heading requires a DLC Purchase OR ESO Plus.

When new Chapter content is released, everyone must purchase the content in order to play it. However, after one year it becomes free for all ESO+ subscribers.

When new DLC content containing DLC Dungeons is released, it is immediately free for all ESO+ members. However, non-ESO+ members must purchase the content in order to play it.

After an unset amount of time (which is determined by Zenimax), Chapter content may be released into the Base Game as free for all users, such as when the Morrowind chapter containing Vvardenfell was released to all players in April 2022.

Chapters consist of large-scale content releases, such as Blackwood, High Isle, and Necrom. Regular DLC usually consistes of smaller releases, such as Ascending Tide and Dark Brotherhood. Both can be purchased via the Crown Store. The latest chapter may also be purchased via your gaming platform (Steam, etc.). These labels are not used in the DLC sections of the stores.






Available DLC Zones

Zone DLC Required
Amenos

High Isle

Apocrypha

Necrom

Artaeum

Summerset

Blackreach

Greymoor

Blackreach: Arkthzand Cavern

Markarth

Blackreach: Greymoor Caverns

Greymoor

Blackwood

Blackwood

Clockwork City

Clockwork City

Fargrave

Deadlands

Deadlands

Deadlands

Dragonguard

Dragonhold

Galen

Firesong

Gold Coast

Dark Brotherhood

Hew's Bane

Thieves Guild

High Isle

High Isle

Murkmire

Murkmire

Northern Elsweyr

Elsweyr

The Reach

Markarth

Southern Elsweyr

Dragonhold

Summerset

Summerset

Telvanni Peninsula

Necrom

West Weald

Gold Road

Western Skyrim

Greymoor

Wrothgar Orsinium



Available DLC Activities

Activity DLC Required
Antiquities

Greymoor

Black Sacraments

Dark Brotherhood

Contracts

Dark Brotherhood

House of Histories *

Elsweyr

House of Orsimer Glories *

Orsinium

Litany of Blood

Dark Brotherhood

Heists

Thieves Guild

Kari's Hit List *

Thieves Guild

Tales of Tribute **

      - Almalexia Deck (Necrom DLC)

      - Ansei Frandar Hunding Deck

      - The Druid King Deck (Firesong DLC)

      - Duke of Crows Deck

      - Grandmaster Delmene Hlaalu Deck

      - Hermaeus Mora Deck (Necrom DLC)

      - Psijic Loremaster Celarus Deck

      - Red Eagle, King of the Reach Deck

      - Rajhin, the Purring Liar Deck

      - Saint Alessia Deck (Gold Road DLC)

      - Saint Pelin Deck

      - Sorcerer-King Orgnum Deck

High Isle **

Vault of Moawita *

Summerset

Xinchei-Konu *

Murkmire

Note: Mentions of multiple DLC requirements only means that you can access a portion of that activity by obtaining that DLC. For example, you can kill dragons in either Northern Elsweyr (Elsewhere DLC) or Southern Elsweyr (Dragonhold DLC). The exception to the rule is Tales of Tribute. In order to unlock Tales of Tribute you must have the High Isle DLC. Beyond this, any of the other mentioned DLCs will give you access to certain card decks.

* Unlike the other activities, this is not a repeatable activity unless you perform it on another character. Once you have achieved one of the items on the list, you will be unable to turn the item in a second time on the same character.

** In order to unlock Tales of Tribute you must have the High Isle DLC. If the name of a DLC/Chapter is mentioned beside the name of the deck in parenthesis, this means that you must also have the mentioned DLC in order to obtain that particular deck.




Available DLC Classes

Class DLC Required
Arcanist

Arcanist Class

Necromancer

Necromancer Class

Warden

Warden Class




Available DLC Companions

Companions are NPC characters that, once unlocked via an introductory quest given by the NPC, can assist you in PvE content.

  • You can level each companion to level 20 and choose which skills, weapon, and armor it equips.

  • You can build Rapport with each companion by doing things such as taking them certain places and performing certain actions.

  • You can perform personal quests given by Companions to learn more about them at you reach certain Rapport levels. Completing the second Companion quest will unlock it for use as a houseguest inside a house.

If you are interesting in companions more as Houseguests than as helpers that travel with you across Nirn, check out the Houseguests article!


Companion DLC Required
Azandar al-Cybiades

Necrom

Bastian Hallix

Blackwood

Ember

High Isle

Isobel Velois

High Isle

Mirri Elendis

Blackwood

Sharp-As-Night

Necrom





Available DLC Guilds

Guild DLC Required Description
Dark Brotherhood

Dark Brotherhood

Interested in becoming an assassin in the world of Nirn? Run around taking out enemies with stealth or pick up Dark Brotherhood Daily Quests from the organization. With this DLC you will gain access to the Gold Coast zone.

Psijic Order

Summerset

A guild hidden away in the land of Artaeum, the Psijic Order is the equivalent of a guild full of people with psychic abilities, known to do things such as bending time and space and even healing themselves through mental fortitude.

Thieves Guild

Thieves Guild

Interested in stealing from NPCs, thieves troves, and taking out special jobs offered by the guild to snatch things for clients? You can even pick up Thieves Guild Daily Quests to perform. With this DLC you will gain access to the Hew's Bane zone.




Available DLC Arenas (Group)

An Arena is an instance in which you are faced with a series or waves of one large or a buch of smaller enemies in an enclosed area until you have defeated them all.

Though some arenas do not allow groups, the arenas listed here are those in which you can have up to three other players or Companions assist you.

Trial Zone DLC Required Character Lvl Req.
Blackrose Prison

Murkmire

Murkmire

None

Dragonstar Arena

Craglorn

Craglorn

None




Available DLC Arenas (Solo)

An Arena is an instance in which you are faced with a series or waves of one large or a buch of smaller enemies in an enclosed area until you have defeated them all.

Though some arenas can be entered with a group, the arenas listed here are those in which you may only enter them alone, without even a Companion or other player to assist you.

Trial Zone DLC Required Character Lvl Req.
Maelstrom Arena

Wrothgar

Orsinium

None

Vateshran Hollows

The Reach

Markarth

None




Available DLC Group Dungeons

These dungeons and group arenas initially require four people in a party to go through them -- unless you are able to handle them solo or with only one or two others in your party.

Unlocking the ability to enter one of these four-person dungeons is very easy: Reach level 45 and have access to the DLC from which the dungeon comes. For example, you can go to the Icereach DLC dungeon in Wrothgar if you have access to the Harrowstorm DLC.

If you do not have access to the required DLC, you cannot access the dungeon in question unless you purchase the DLC or have ESO+.


Four-Person Dungeon Zone DLC Required Character Lvl Req.
Bal Sunnar

Stonefalls

Scribes of Fate

45

Bedlam Veil

Wrothgar

Scions of Ithelia

45

Black Drake Villa

Gold Coast

Flames of Ambition

10

Bloodroot Forge

Craglorn

Horns of the Reach

10

Castle Thorn

Western Skyrim

Stonethorn

45

The Cauldron

Deshaan

Flames of Ambition

45

Coral Aerie

Summerset

Ascending Tide

45

Cradle of Shadows

Shadowfen

Shadows of the Hist

45

Depths of Malatar

Gold Coast

Wrathstone

45

The Dread Cellar

Blackwood

Waking Flame

45

Earthen Root Enclave

High Isle

Lost Depths

45

Falkreath Hold

Craglorn

Horns of the Reach

45

Fang Lair

Bangkorai

Dragon Bones

45

Frostvault

Eastmarch

Wrathstone

45

Graven Deep

Amenos

Lost Depths

45

Icereach

Wrothgar

Harrowstorm

45

Lair of Maarselok

Grahtwood

Scalebreaker

45

March of Sacrifices

Greenshade

Wolfhunter

45

Moon Hunter Keep

Reaper's March

Wolfhunter

45

Moongrave Fane

Northern Elsweyr

Scalebreaker

45

Oathsworn Pit

The Reach

Scions of Ithelia

45

Red Petal Bastion

Glenumbra

Waking Flame

45

The Ruins of Mazzatun

Shadowfen

Shadows of the Hist

45

Scalecaller Peak

Stormhaven

Dragon Bones

45

Scrivener's Hall

The Rift

Scribes of Fate

45

Shipwright's Regret

Rivenspire

Ascending Tide

45

Stone Garden

Blackreach: Greymoor Caverns

Stonethorn

45

Unhallowed Grave

Bangkorai

Harrowstorm

45




Available DLC Trials

Trials are 12-person instances in which muliple difficult bosses are faced and knowing mechanics is important.

Officially a trial unlocks full access once you reach level 50, allowing you to complete its achievements and its quests, which are not available prior to that level.


Trial Zone DLC Required
Asylum Sanctorium

Clockwork City

Clockwork City

Cloudrest

Summerset

Summerset

Dreadsail Reef

High Isle

High Isle

Kyne's Aegis

Western Skyrim

Greymoor

Lucent Citadel

The Deadlands

Gold Road

Maw of Lorkhaj

Reaper's March

Thieves Guild

Rockgrove

Blackwood

Blackwood

Sanity's Edge

Telvanni Peninsula

Necrom

Sunspire

Northern Elsweyr

Elsweyr